Cube 2 Sauerbraten - First Person Shooter Game

English

Cube 2 Sauerbraten - First Person Shooter Game, "Cube 2 engine", is an advanced and complete open source engine available today, with many novel features unavailable elsewhere.

Its main strength is its very productive content pipeline which is especially attractive to smaller companies making casual or serious games.

It is a branch of the computer game Cube and expands its original concept.

It shares most of its design goals and philosophy with Cube, but using a new 6-directional heightfield world model.

This allows much more complex level geometry and easier editing.

Sauerbraten is also a networked fast-paced 3D first person first-person shooter game. It supports rather modern graphic effects and some attractive graphic details.

The game client also works as the map editor. It is even possible to create and/or edit a map together with other people over a network connection.

The game uses OpenGL and SDL, features single-player and multiplayer game play and contains an in-game level editor.

Cube 2 Sauerbraten - First Person Shooter Game.

License: GNU/GPL

Version: 2013-04-04 ( Same in Debian 10 "Buster" repository )

Game Engine features include:

  • 6 directional heightfield in octree world structure allowing for instant easy in-game geometry editing (even in multiplayer, coop edit).
  • Rendering engine optimized for high geometry throughput, supporting hardware occlusion culling.
  • Lightmap based lighting with accurate shadows from everything including mapmodels, smooth lighting for faceted geometry, and fast compiles.
  • Pixel and vertex shader support, each model and world texture can have its own shader assigned.
  • Robust physics written specifically for this world structure.
  • Loading of md2/md3 models for animated characters, weapons, items, world objects.
  • Network library designed for high speed games, client/server network system.
  • Small but complete configuration/scripting language.
  • Simple stereo positional sound system.
  • Particle engine, supporting text particles.
  • 3d menu/gui system, for in-world representation of choices.

Game features include:

  • Oldschool fast & intense gameplay (read: similar to Doom 2 / Quake 1).
  • Many multiplayer gameplay modes
  • Teamplay variants as well: deathmatch, instagib, efficiency, tactics, capture (domination/battlefield style) and coop edit.
  • Masterserver & in-game server browser.
  • Lag-free gameplay experience.
  • Two singleplayer modes: DMSP (fight a monster invasion on any DM map), classic SP (progression driven SP like other games).
  • 7 weapons tuned for maximum satisfaction: double barrelled shogun, rocket launcher, machine gun, rifle, grenade launcher, pistol and fist.

Much like the original Cube, the aim of this game is fun, old school deathmatch gameplay and also to allow map/geometry editing to be done cooperatively in-game.

The engine supporting the game is entirely original in code & design, and its code is Open Source.

Available for Linux, MacOSX, Windows.

How to install via a terminal window:

sudo apt-get install cube2

Press Enter, done.

Developers website

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