Godot Game Engine

English

Godot game engine is a fully featured, open source, MIT licensed game engine written in C++.

It was initially developed for several companies in Latin America prior to its public release.

The development environment runs on multiple operating systems including Linux, macOS, and Windows.

It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms.

Godot aims to offer a fully integrated game development environment. It allows developers to create a game from scratch needing no other tools beyond those used for content creation (art assets, music, etc.).

The architecture is built around a concept of a tree of nested "scenes". All game resources, from scripts to graphical assets, are saved as part of the computer's file system (rather than in a database).

This storage solution is intended to make it easier for game development teams to collaborate on script code using version control.

The engine supports deployment to multiple platforms and allows specification of texture compression and resolution settings for each platform.

License: MIT License

Size: 28,2MB

Godot game engine.

It is a cross-platform 2D and 3D game engine and game development IDE.

You can port your game to run on Windows, Linux, Mac OSx/iOS, BSD, Android, BlackBerry 10, HTML5, PlayStation 3, PlayStation Vita, and Nintendo 3DS.

Features:

  • Visual editor, full of mature tools.
  • Uncluttered UI, with context-sensitive editors.
  • Amazing scene system, supporting instancing and inheritance.
  • Friendly content creation interfaces for artists, level designers, animators.
  • Visual shader editing for 2D and 3D.
  • Persistent live editing (changes are not lost after stopping the game).
  • Live editing on mobile devices.

Download here.

Then unpack the zip-file 'Godot_v3.2-stable_x11.64.zip'.

cd Downloads

Press Enter,

Now run the file:

./Godot_v3.2-stable_x11.64

Done....

Now there are several demos available...

Developers website

Games For Linux

Windows has always been the preferred platform for gaming, but after STEAM's interest in Linux more game developers are making their games natively available for Linux.

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