Blender 3D graphics rendering application for modeling and rendering 3D graphics, animations and games with.
Blender exists for a large number of operating systems, including GNU / Linux, Windows, Mac OS X, Solaris and FreeBSD.
Blender 3D graphics rendering application.
From the beginning, Blender developed internally at the Dutch studio NeoGeo and Not a Number Technologies (NaN). NaN was founded in June 1998 by the program's main author Ton Roosendaal with the purpose of further developing and distributing the program. Until NaN's bankruptcy 2002, Blender was available as shareware.
After the bankruptcy, the creditors agreed to release Blender as free software under GPL license in exchange for a one-off payment of 100,000 euros. A fundraising campaign began on July 18, 2002 and the target was reached September 7th of the same year. Blender is today a free and open program that is actively developed by the Blender Foundation.
Blender was used in the commercial film Spiderman 2, June 2004, including Tobey Maguire, James Franco. Another free movie made with Blender is Bucky.
Blender has previously been considered difficult to learn compared to other 3D programs. Almost every feature has a shortcut, and with the number of functions Blender offers, it often results in a button having several different keyboard shortcuts attached to it (using CTRL, ALT, etc.).
Ever since Blender became open source, many have helped add menus to the features and much work has been done to make the tools more logical and streamlined. The user interface has also gained momentum: a thematic system, transparent tool windows, and other small improvements have been added.
Blender has recently come close to the quality and variety of tools found in the leading commercial programs, such as Maya and 3ds Max.
Note: Blender 2.8 has been released, with over a thousand fixes and several important updates that were planned for the 2.8 series.
In this release 2.82 you will find UDIM and USD support, MantaFlow fluids and smoke simulation, AI denoising, Grease Pencil improvements, and much more!
Blender includes:
Modeling:
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Subsurface Modeling (SubDivisions)
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Sculpting tools
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Different types of items:
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mesh
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Splinter curves (Bezier and NURBS)
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NURBS surfaces
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meta Object
Textures and materials:
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UV mapping
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Sheet music (for own shaders for example)
Physics and simulation:
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fluid Simulation
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particles
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Grass
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Hair / Fur
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Other (fire, smoke and the like)
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Simulation of soft bodies
User interface:
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The .blend files are backward and forward, as well as multiplatform compatible.
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Keyboard combinations for most features
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Themes (Colors, Fonts, Styles)
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Plug-ins (Support for Plugins written in Python)
Other:
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Game Engine (can also be used for physics simulations)
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Integrated rendering engine
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Built-in support for YafRay
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Plugins and exporting opportunities for other rendering engines
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Animation tools (for example inversed kinematics, armature and lattice)
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Sequence editor (video editing)
How To Install Blender In Debian 10 "Buster" Linux:
Download Blender here.
cd Downloads
Press Enter,
Unpack the downloaded file:
tar -xvf blender-2.82-linux64.tar.xz
Press Enter,
Type the following commands:
cd blender-2.82-linux64
Doubleclick the blender file.
Recommended: Move the blender folder to your home/username folder, then create a launcher by right-clicking on the desktop and choose 'Create New Launcher Here'.

You'll find the executable in /home/username/, either type it in or browse for it.
Then click OK, done.
Blender is high quality software.
► Developers website